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Stat Gain data, largely INCOMPLETE...

... and painfully vague. What me and PP have done is basicly take a baby monster and test how much a sat goes up by very early on. In babys, its never higher then 6 and no lower then 2. For instance,...

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Re: Stat Gain data, largely INCOMPLETE...

Worm057. Gecko [Worm/Dino] Lif: +4Pow: +4Def: +3Ski: +5Spd: +2Int: +4058. Rock Worm [Worm/Golem] Lif: +4Pow: +6Def: +3Ski: +3Spd: +2Int: +4059. Drill [Worm/Tiger] Lif: +4Pow: +4Def: +2Ski: +5Spd:...

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Re: Stat Gain data, largely INCOMPLETE...

Gali113. Lexus [Gali/Dino] Lif: +?Pow: +?Def: +?Ski: +?Spd: +?Int: +?114. Warrior [Gali/Golem] Lif: +?Pow: +?Def: +?Ski: +?Spd: +?Int: +?115. Sapphire [Gali/Tiger] Lif: +?Pow: +?Def: +?Ski: +?Spd:...

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Re: Stat Gain data, largely INCOMPLETE...

Dragon171. Jihad [Dragon/Golem] Lif: +?Pow: +?Def: +?Ski: +?Spd: +?Int: +?172. Gariel [Dragon/Gali] Lif: +?Pow: +?Def: +?Ski: +?Spd: +?Int: +?173. Laguna [Dragon/Monol] Lif: +?Pow: +?Def: +?Ski:...

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Re: Stat Gain data, largely INCOMPLETE...

Okay, I've been doing some research on my own. The first thing I can confirm is that yes, some monsters with 5 gains DO do better than others with 5 gain. This is true across the board, actually, I...

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